9 Months of Multiplayer Game Development | Unity Multiplayer Game Devlog Summary
Multiplayer Pirate Game Devlogs EP 0 10/11/19In this first Unity multiplayer game devlog, I summarize the progress I'…
Show MoreIn this first Unity multiplayer game devlog, I summarize the progress I've made during the last 9 months of multiplayer game development, and I discuss the direction I want to take this game in.
Next devlog: https://youtu.be/XsCz0OCYFW4
Pirate game playlist: https://www.youtube.com/playlist?list=PLXkn83W0QkfmQI9lUzi--TxJaOFYIN7Q4
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Game-dev series on my blog: https://tomweiland.net/tag/making-a-game-in-unity/
Discord server: https://tomweiland.net/discord
Support me on GitHub Sponsors: https://github.com/sponsors/tom-weiland
Support me on Ko-fi: https://tomweiland.net/kofi
GitHub: https://tomweiland.net/github
Project's Trello board: https://trello.com/b/vJwk0iwS/pirate-game
Website: https://tomweiland.net/
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Over the last nine months, I've been working on a 3D multiplayer game. It's a massive project, and I've already learned so much! My modeling skills have improved, I learned how to write shaders, and I've gained a way better understanding of how multiplayer games work under the hood.
Until now, I've been documenting the development process on my blog, but I finally worked up the courage to start a YouTube channel. Going forward, I'll share the mistakes I make, the things I struggle with, as well as my successes and achievements as I continue on this journey!
#Devlog #GameDev #IndieDev #Multiplayer #Unity3D
"Interplanetary Forest" by Meydän is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Artist: https://soundcloud.com/meydansound