Devlogs
Login

You Can Now See Underwater: Adding Water Fade & Fog Effects | Unity Multiplayer Game Devlog #33

Multiplayer Pirate Game Devlogs EP 17 06/14/20
Login to Follow

In this Unity multiplayer game devlog I make it possible to see underwater and add some water fade and water fog effects.

Next devlog: https://youtu.be/zB7x8QctxCg
Pirate game playlist: https://www.youtube.com/playlist?list=PLXkn83W0QkfmQI9lUzi--TxJaOFYIN7Q4

⎯⎯⎯⎯⎯⎯

Unity's video about Renderer Features: https://youtu.be/5AmI2yOx0Nc

Discord server: https://tomweiland.net/discord
Support me on GitHub Sponsors: https://github.com/sponsors/tom-weiland
Support me on Ko-fi: https://tomweiland.net/kofi
GitHub: https://tomweiland.net/github
Project's Trello board: https://trello.com/b/vJwk0iwS/pirate-game
Website: https://tomweiland.net/

⎯⎯⎯⎯⎯⎯

In this devlog I added underwater fog and water fade effects to my Unity game, so you can now see underwater properly. I was originally hoping to do that in a single day, and then add swimming mechanics and do a whole bunch of clean up during the rest of the week, but this ended up taking a lot longer than I had expected!

#Devlog #GameDev #IndieDev #Multiplayer #Unity3

Contributors

Tags