Devlogs
Login

New Unity Multiplayer Netcode for My Pirate Game | Devlog #43

Multiplayer Pirate Game Devlogs EP 27 01/03/21
Login to Follow

In this devlog I switched the project to use my new and improved Unity multiplayer netcode.

Next devlog: https://youtu.be/Mh3QD_2X4GI
Pirate game playlist: https://www.youtube.com/playlist?list=PLXkn83W0QkfmQI9lUzi--TxJaOFYIN7Q4

⎯⎯⎯⎯⎯⎯

Discord server: https://tomweiland.net/discord
Support me on GitHub Sponsors: https://github.com/sponsors/tom-weiland
Support me on Ko-fi: https://tomweiland.net/kofi
GitHub: https://tomweiland.net/github
Project's Trello board: https://trello.com/b/vJwk0iwS/pirate-game
Website: https://tomweiland.net/

⎯⎯⎯⎯⎯⎯

Gear & Software I Use

Developing
⮞ Engine - Unity: https://store.unity.com/#plans-individual
⮞ Code Editor - Visual Studio: https://visualstudio.microsoft.com/vs/
⮞ 3D Modeling - Blender: https://www.blender.org/download/

Recording & Streaming
⮞ Screen Recorder - OBS Studio: https://obsproject.com/
⮞ Camera - Panasonic G85: https://amzn.to/39P77GK
⮞ Microphone - Maono AU-PM422: https://amzn.to/2LsTIuG

Computer Parts & Peripherals
⮞ Mouse - Logitech G604: https://amzn.to/3mqUSoy
⮞ CPU - AMD Ryzen 7 2700X: https://amzn.to/3pU06K9
⮞ GPU - GeForce GTX 1050 Ti: https://www.newegg.ca/p/N82E16814125915
⮞ Motherboard - ASUS Prime X470-Pro: https://amzn.to/3p20h5f
⮞ SSD - Gigabyte 240GB: https://amzn.to/39UPWDQ
⮞ HDD - WD Blue 1TB: https://amzn.to/2O37EMI
⮞ RAM - 8GB x2
⮞ Case - Fractal Design Meshify C: https://amzn.to/3q6FgHy
⮞ Power Supply - EVGA 750 GQ: https://amzn.to/2N3T3A0

Other
⮞ YT Channel Management Tool - TubeBuddy: https://www.tubebuddy.com/tomweiland
⮞ Webhosting - Bluehost: https://www.bluehost.com/track/tomweiland/

I personally use all of the above products and services, so they are genuine recommendations. Some of these links are affiliate links, which means I get paid a small commission (at no extra cost to you) if you sign up or buy through them. Thanks for supporting the channel!

⎯⎯⎯⎯⎯⎯

#Devlog #GameDev #PirateGame #IndieDev #IndieGame #Multiplayer #GameDevelopment #Unity #Unity3D #MadeWithUnity

In this indie devlog I converted the pirate game's netcode to the new and improved multiplayer solution that I've been working on for the past few months. It makes setting up a server and connecting clients to it much quicker and easier, plus it's more reusable! I still have a lot of work to do before this networking solution is completely ready, but once it is, I'll definitely be making a tutorial about it :)

Additionally, I flattened the waves around islands, which was long overdue, and I made it possible to repair your ship when it takes damage

Contributors

Tags