O. and Co. Games
Imported from YouTube
Projects
Recent Updates
When are we going to finish our indie game? | D…
Don't Let Bugs Destroy Your Indie Game | Devlog…
We Raised $20K For Our Indie Game. Now What? | …
Our Indie Game Demo is LIVE on STEAM! | Devlog …
What does 1 YEAR of indie game development actu…
Prepping For PAX West | Devlog #23
Our Trick To A Solid Indie Game Intro | Devlog …
What do completely new players think about our …
Playtesting Our Chapter 2 Wireframes | Devlog #…
Bringing Life To Our Game With SFX | Devlog #19
Designing Our Main Character (The Right Way) | …
Adding New Mechanics To Our Pixel Platformer | …
Our Game Dev Anti-Procrastination Mantra | Devl…
Steam Stats Are WAY Stronger Than You Think | D…
Just a Sneak Peek At Our Wishlists
Designing an Open World Town (The Wrong Way) | …
Our Game Is Finally on Steam (and We Want You T…
Implementing Animal Objects in Our Indie Game |…
Our Indie Game Art Process - Meet the Artists
Half a Year of Game Development - What We Did &…