- Added level "Swings". - Added "width" option to mechanic platform. - Changed mechanic platform to act as semi-solid platform. - Fixed crash which occurred when player tried to use Playlist Portals. - Fixed problem, when loading and editing level during a multiplayer would erase its filename upon saving. - Fixed a bug, where game would try and send listing request even if the tap wasn't ticked. - Fixed an issue where players could easily insert multiple semi-solid blocks in a same space without noticing. - Fixed background loading issues with Linux. - Fixed an issue where laser could shoot through solid blocks. - Fixed an issue where deleting elevator from under the player caused the game to crash. - Force arrows and jumppads now throw player off from the lift. - Improved elevators and (hopefully) got rid of getting clipped through them. - Improved semi-solid block collision with players. - Improved physics between mechanic platform and player.
This update was quite essential. It has few annoyances which I didn't spot in time, but those are now fixed (hopefully) for good! If you played version 0.4.0 and encountered game crashing bug while trying to enter playlist portal: I'm sorry! Now, back to my planned schedule...