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PixelOver 0.3 Scene composition

PixelOver EP 3 03/03/21
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Read the original post on Itch

Again a huge release ! In brief, you can now put multiple images and layers.

This update should be released before making new objects as Animated images, shapes, 3D models, ...

The next update will come faster, its goal will be to complete this one by adding multi select and container.

New features

Multiple images with parent-child relation.
Multiple layers allowing you to put different palettes, adjutments, etc...
Copy, paste system. Also works cross project.
Visibility and opacity for objects.

Changes

Re sampling moved from shader to image. (select an image to change)
Compare tool works on multi layers and now compare before adjustements.
Use SPACE to hold hand tool. (all informations of shortcuts in tooltips)
Optimisation of project files. (size and loading) The old 0.2 project files remain compatible.

Bug fixes

Bug Ref
Undo/redo missed when changing generate size. (Also drop indicator missed when colors were to the extreme right or left) Not reported
Changing rotation with the tool preventing undo/redo due to input focus. Not reported
Fix transparency (colors appeared darker) Not reported

Available Main Features

Edit pixelation settings
Pre-adjustement Modulate color, hue, saturation, contrast and gamma.
Generate or import a palette from an image.
Manage palette colors.
Place pixel perfect inline/outline.
Use heightmap (or depth in 3D) to determine perfect internal lines.
Allow or not transparency and its minimum value.
Set filters and denoising for a smoother or sharper result.
Asset types
Import an image (png, jpeg, ...).
Import images, spritesheets and animated images (gif).
Import animated 3D models (dae, fbx, ...).
Animations
Determine multiple animations for a project (ex for a character: idle, run, ...).
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation).
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...).
Export
Export result to images.
For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...).
Scene
Manage canvas and image transform.
Advanced transform, rotation, deformation.
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...).

Scene composition 2D.
Scene composition 3D.
General
Settings menu. General section, for example, to disable alert messages. Project section to define default values.
available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !

The price will be reajusted to fit the new features at the end of this week.