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PixelOver 0.3.1 Synchronization and fixes

PixelOver EP 4 03/13/21
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Read the original post on Itch

This new version comes quicker than expected due to bug fixes, thank you for your feedbacks about them.

The version with the multi selections will normally be in 0.3.2

An official website is now available with the roadmap, features and examples. A documentation will be added in the future.

Official website

New features

The application will automatically tell when a new verion is available and will display last news.

Changes

Added custom mouse icons.
Asynchronous loading for images preventing the application to freeze.
Center the view when opening an image or a project.

Bug fixes

Bug Ref
Issue on some iGPU, transparent color appeared black. Link
Handtool didn't work. The only way to make it works was to use it with shortcuts (right or middle click, look at tooltips to know the shortcuts) Link
Duplicate a layer without palette made the application crash. (same for several undo/Redo with layers) Not reported
Generate a palette after undo/redo made the application crash. Not reported
Loaded images didn't appear in recent files. Not reported
On Linux, when using color picker tool, the mouse icon stayed with pipette. Not reported

Available Main Features

Edit pixelation settings
Pre-adjustement Modulate color, hue, saturation, contrast and gamma.
Generate or import a palette from an image.
Manage palette colors.
Place pixel perfect inline/outline.
Use heightmap (or depth in 3D) to determine perfect internal lines.
Allow or not transparency and its minimum value.
Set filters and denoising for a smoother or sharper result.
Asset types
Import an image (png, jpeg, ...).
Import images, spritesheets and animated images (gif).
Import animated 3D models (dae, fbx, ...).
Animations
Determine multiple animations for a project (ex for a character: idle, run, ...).
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation).
Directly split spritesheets in different animations (ex: select on the same sheet, idle frames, running frames, ...).
Export
Export result to images.
For 3D only, set model angles and other settings with default presets (ex: platformer, Topdown, ...).
Scene
Manage canvas and image transform.
Advanced transform, rotation, deformation.
For 3D only, manage camera and lights with default preset (ex: platformer, Topdown, ...).
Scene composition 2D.
Scene composition 3D.
General
Settings menu. General section, for example, to disable alert messages. Project section to define default values.
available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !