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PixelOver 0.6.1 Minor changes and fixes

PixelOver EP 9 07/17/21
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Hello, this is a small release adding some minor improvements and fixing the bugs created by the bones and trails update.

I'm really happy to see the last main update was really well received. Many thanks to people who take the time to make a review of PixelOver or test and report bugs, it helps a lot.

Gamefromscratch
2Dgameartguru

awariotv

Twitch replay



And thank you to those I may missed. Don't hesitate to share your video on discord or in Community - share.

Roadmap and news

Documentation and tutorials

New features

Tool to set a new parent for selected objects. Useful for big scene to not use tree drag'n'drop.
Flip image Horizontally and vertically.

Changes

Auto reload resources when externally modified. (enabled by default)

Bug fixes

Bug Ref
Fix SVG loading. Link
Save/open file dialog didn't resize when window resize. Link
Bones couldn't be selected sometimes. Link
Deletion undo/redo issue for multiple objects.
Shapes with no round corners had not wanted 1px outline. Shapes scale didn't update the size.
Some inputs weren't saved. (filters, track wrap, ...)
Selection synchronization issues. (sometimes selectable but shouldn't and the reverse)
Fix global rotation synchronization with position.

Available Main Features

Edit pixelation settings
Pre-adjustment Modulate color, hue, saturation, contrast and gamma.
Generate or import a palette from an image.
Manage palette colors.
Place pixel perfect inline/outline.
Use heightmap (or depth in 3D) to determine perfect internal lines.
Allow or not transparency and its minimum value.
Set filters and denoising for a smoother or sharper result.
Asset types
Import an image (png, jpeg, ...).
Import images, sprite sheets and animated images (gif).
Import animated 3D models (dae, fbx, ...).
Animations
Determine multiple animations for a project (ex for a character: idle, run, ...).
Key animation on pixelation settings (ex: scale up a sprite for a pixel perfect spawning animation).
Directly split sprite sheets in different animations (ex: select on the same sheet, idle frames, running frames, ...).
Export
Export result to images and animated images.
For 3D only, set model angles and other settings with default presets (ex: platformer, Top-down, ...).
Scene
Manage canvas and image transform.
Advanced transform, rotation, deformation.
For 3D only, manage camera and lights with default preset (ex: platformer, Top-down, ...).
Scene composition 2D.
Scene composition 3D.
General
Settings menu. General section, for example, to disable alert messages. Project section to define default values.
available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !