Hello, new update ! Adding views (normal buffer, depth buffer, ...) for export, backup system and a lot of minor improvement. Translation is still in progress and will be added in a future update.
Rigged models animation with GLTF import and more will come in next major update.
Adding several views preview which can be exported. Layers can also be separated and transparent background can be filled with a color for export.
Adding backup system to retrieve files from previous sessions.
3D containers to easily animate. (not for rigged model animation, which will be implemented on 0.9)
Adding polish for edges. It prevents small sub-lines to be displayed.
Changes
Improved sprite sheet import. Better visualisation of cells and added setting to choose cells number.
Improved scene tree. Added collapse/uncollapse all button. Filtering disables selection for parent that does not pass the filter. CTRL+A to select all.
Added one more frame to animated image to be able to loop. Also put a higher frame than maximum loop the animation. (animation of 5 frames if you put a key with frame 0 and a key with frame 10 it will loop 2 times)
Improved animation, with second/frame unit switch and rescale length with keys.
Better display of the errors especially when exporting files.
Compare tool is not longer a tool so it can be enabled with any tools.
Replaced mask for lines by colors line, to display a line between two colors.