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PixelOver 0.9.1 Translation update

PixelOver EP 19 03/15/22
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Hello, this is a quick update following 0.9 with translation update, some changes and fixes.

Steam page

(For Itch.io users you can get get a Steam key on download page)

Roadmap and news

Documentation and tutorials

Changes

Updated the translation.
Please find the translation file here, do not hesitate to contribute if you want to.

Thanks to
JJHaggar
NotLess7
Echo
Helihydrogen
For helping with the translations.
All or only selected animations can now be exported.
Added key button on collapses to add a key for each input.
Hide bone scale grabber when to small.

Bug fixes

Bug Ref
Fixed palette resize crash. Link
Fixed shader open/save buttons. Link

New Roadmap

Animation
Import rigged 3D models with animations.
Inverse kinematics.
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
Polish line and internal edges.
Importation & Export
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
Export separated layers.
Export different views as normal and depth.
Application
Internationalization.
Keybindings.
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !