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PixelOver 0.11.1 Undo/redo improvement

PixelOver EP 25 08/16/22
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Read the original post on Itch

Hello, here a small update with improvement/fixes mainly for undo redo behavior.

Currently working on mesh deformation for the next main update. Mesh can be auto generated. Like basic plan with the choice of subdivisions.


Or complex shape. (the colors used are only for debugging)


Still a lot of work to do but should be available soon.

Steam page

(For Itch.io users you can get get a Steam key on download page)

Roadmap and news

Documentation and tutorials

Changes

Added a tooltip of the action or disabling undo redo buttons when no action available. Also improved number of actions created (create less easily an action when tool is currently grabbed).
Automatically save layout (panels size) of the last modified project. Settings can be disabled on Settings/project/layout.
Replaced "control" by "command" on shortcuts for MacOS users by default.

Bug fixes

Bug Ref
Fixed undo/redo merging. Link
Fixed update of animation key context menu. Link

New Roadmap

Animation
Import rigged 3D models with animations.
Inverse kinematics.
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
Polish line and internal edges.
Importation & Export
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
Export separated layers.
Export different views as normal and depth.
Application
Theme customization.
Internationalization.
Keybindings.
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !