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PixelOver 0.12 PRE-RELEASE Mesh deformation

PixelOver EP 26 09/17/22
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Read the original post on Itch

Hello, here a pre-release for the mesh deformation update in way to let you try the new features and to share some bug fixes. Almost all the features are implemented except bones attachment.

Steam page

(For Itch.io users you can get get a Steam key on download page)

Roadmap and news

Documentation and tutorials

New features

Mesh deformation for sprite and animated sprites.
- Automatic shape generation with settings.
- Deformation points with key animation.
- Bones attachment with weight (soon).
Native file dialog. Added a setting (Interface/Dialog/File dialog) to use the OS file dialog (on by default).

Changes

Improved PixelOver project file structure to compress resources (now it's native resources size) and also prevent saving crashes.
Added the choice of the targeted version for "save as old version".
Exporting a resource is now executed in parallel to prevent freeze and crash.

Bug fixes

Bug Ref
Fixed sub-resource image preview in input (affecting image frames and dithering patterns). Not reported
Fixed 3D scene image preview in input. Not reported
Fixed resampler issue on native pixel-art. Link
Fixed animation track step for children objects (now step is computed from the current/previous key). Link
Fixed wrong resources when saving project with sprite sheet. Link

New Roadmap

Animation
Import rigged 3D models with animations.
Inverse kinematics.

(almost)
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
Gradient with easing function.
Particles and fluids.
Lights.
Pixelation
More pixel-art oriented resampler.
Polish line and internal edges.
Importation & Export
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
Export separated layers.
Export different views as normal and depth.
Application
Theme customization.
Internationalization.
Keybindings.
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !