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PixelOver 0.12.2 3D Lights

PixelOver EP 29 12/22/22
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Read the original post on Itch

Hello, this update is adding 3D lights, more 3D shapes customization and improved ergonomics.
Next main feature will normally be the particles system.
Also here a small game with the sprites generated with PixelOver. Example of the spike ball made only with shapes and mask for the shine effect :

Steam page

(For Itch.io users you can get get a Steam key on download page)

Roadmap and news

Documentation and tutorials

New features

Added 3D Lights (point, spot and directional).

Changes

Added more 3D shapes parameters to be able to create cone for example.
Improved export dialog by separating folder, filename and extension from path and added advanced filename parameters.
Animation frames now start from 1 instead of 0.
Added reset inputs button on collapses.
Added delete button on 2D polygon and clear button on point bones weight dialog.
Improved visibility and selectability buttons so it is more visible when one is disabled.
Added Korean translation (Thank you tikka(현준)), and added translators in the credit (about/translators).
It's now possible to double click on the scene tree to rename an object.

Bug fixes

Bug Ref
Fixed saving and opening paths including chinese character. Link
Fixed axes and canvas position when UI is scaled. Link
Fixed some crash when loading file has issues in it. Link
Gif import issue when frames are with different length. Link
Fixed shape keys update on normal and depth views. Link
Fixed view update when creating a new 3D layer. Not reported
Fixed shader applied with default values (default values are now well applied). Not reported
Fixed 3D scene box size when there are lights in it. Not reported
Fixed open file dialog. Not reported
Fixed crash when generating polygon. Not reported
Fixed unactualized recent/favorite paths. Not reported

New Roadmap

Animation
Import rigged 3D models with animations.
Inverse kinematics.
Bone mesh deformation.
Ability to save and load animation.
Tools and objects
Gradient with easing function.
Particles and fluids.

Lights.
Pixelation
More pixel-art oriented resampler.
Polish line and internal edges.
Importation & Export
Import 3D formats GLTF (FBX and DAE soon).
Import 2D formats Aseprite, PSD.
Export separated layers.
Export different views as normal and depth.
Application
Theme customization.
Internationalization.
Keybindings.
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !