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PixelOver 0.14.2 Palette and gradient interpolation

PixelOver EP 35 07/12/23
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Read the original post on Itch

Hello, this update allows you to animate any resource in the timeline. Some resource also supports interpolation (palette, gradient).

Steam page

(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

New features

Animate any resource in the timeline. Some resources also support interpolation (palette, gradient).
Example project available in the download files.

Changes

Allow reordering object tracks in the animation tree.
Center the view on the selected object (F key by default).
Added ability to copy paste input data (available for collapse and input, right click to open the menu).
Added a warning message when setting multiple shortcuts with the same value.

Bug fixes

Bug Ref
Fixed crash when opening default shader. Link
Fixed external resources dependencies (for .fbx and .dae). Link
Fixed input focus when using the Tab key. Link
Fixed shortcut issue when using ctrl+shift combination and also fixed wrong shortcut name. Link
Fixed the water effect for Mac users. Link
Fixed crash when changing hue of palette color. Link

Roadmap for 2023

Animation
Edit 3D bones animation.
Ability to save and load animation.
Tools and objects
Particle systems.
Fluids.
2D and 3D text objects.
2D lights with support of normal and depth maps.
Pixelation and effects
Material editing, especially with custom palette indexation.
More available effects with a tool to place them easily.
More pixel-art oriented resampler.
Importation & Export
Import FBX and DAE 3D formats.
Import Aseprite and PSD 2D formats.
Application
Better favorite system with preview for shader, palette, dithering, ...
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you see bugs or want to propose features, you can do it at the community, thank you !