Creating the Starting Area for my 3D Pixel Art Game // Devlog 1
3D Pixel Art Game | Devlogs | Bit.Byte.Bit EP 0 08/07/22In this devlog I go over my process for creating the starting area for my ga…
Show MoreIn this devlog I go over my process for creating the starting area for my game in Unity using Probuilder. I also go over adding a blend tree to the player and the cinemachine camera system we are using.
I hope you enjoy this devlog!
// MUSIC
Music from Pixabay.com
FASSounds - Best Time (Copyright Free Music)
Music from Tunetank.com
omka - Green Tea (Copyright Free Music)
omka - Technology Dreams (Copyright Free Music)
// PIXEL SHADER
If you are curious about how we achieved the pixelated look check out Pro Pixelizer( @elliotb9013 ) on the Unity Asset Store. We use this as our base shader. You can achieve a lot of different styles with this asset.
https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/propixelizer-17787