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Making a Physics Sandbox // Unity Devlog #1

Siege Physics Devlogs EP 1 05/29/19
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In this devlog, I'll give a quick intro to my 2D physics-based puzzle sandbox game centered around building medieval siege engines. So far it's pretty simple but I finally have enough that the game can actually be played.

You have an inventory containing a limited number of items, and are given some opposition you must destroy, which could be a "castle", another siege engine, or an army of foot soldiers. Using the limited resources you must build a siege engine (or anything) that is capable of leading you to victory!

Follow me on twitter - https://twitter.com/SamHGames

Music - nosoapradio.us

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