Adding Traversal Mechanics // DEVLOG #3
Devlog Series | N64 Inspired Adventure Game EP 2 03/24/23Today we add ledge climbing, rolling and swimming to our N64/PS1 era inspire…
Show MoreToday we add ledge climbing, rolling and swimming to our N64/PS1 era inspired Adventure game, and finish off by modelling our first dungeon entrance area.
Want to see more and see more Devlogs? Subscribe, like and turn on notifications if you enjoyed the video!
Follow the progress on the game more closely on Twitter: http://twitter.com/FireDragon04
#gamedevelopment #devlog #gamedev #unrealengine #unrealengine5 #ue5 #blender #blender3d
🔖 Chapters:
00:00 - Introduction and recap
01:00 - Drawing diagrams to explain climbing
04:35 - Building the ledge grab climbing system
07:59 - Showcasing the ledge grab system
09:45 - Continuing to refine the climbing system
13:05 - Adding a roll to the character
14:03 - Showcasing the roll and refined climbing system
15:06 - Building the block pushing system
16:44 - Showcasing the block pushing system
18:06 - Continuing to work on the block pushing system
20:32 - Adding the ability to swim
26:31 - Showcasing swimming
26:56 - Alien Ruin Modeling Timelapse
31:34 - Alien Ruin showcase
31:58 - Outr