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Upgrading the Island Map! Unity Indie Game Devlog

Lumbermill Devlog EP 45 02/16/21
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In this Unity indie game devlog I'll be revisiting and upgrading the game's Island Map. This is where the player will manage their real estate, buying land to build on. I've improved the UX, added a screenshot camera for islands, and begun work on a new save system for Lumbermill!

Wishlist Lumbermill: http://bit.ly/wishlist-lumbermill

⮞ Description ⮜

I first implemented the island map in July 2020. I only built the bare minimum features required though to get it up and running, leaving many of the key features for later in development. In this unity indie game devlog, I'll begin work on some of those features, including a screen to display information about islands, allowing different players to own islands, and also improving the pixel art sprites for the map.

⮞ About BWDev ⮜

If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those!

⮞ Socials ⮜

🌲 Discord: https://discord.gg/KX5rq78
🌲 Patreon: https://www.patreon.com/bwdev

🌲 Twitter (BWDev) - https://twitter.com/bwdev1
🌲 Twitter (Lumbermill) - https://twitter.com/LumbermillGame

⮞ Timestamps ⮜

0:00 - Intro
0:18 - Save System
1:24 - Map Design
2:42 - Island Buttons
3:54 - Island Interface
5:05 - Island Types
6:50 - Intermission
7:10 - Improving the Pixel Art
9:01 - Unrolling Animation
9:34 - Result

#devlog #unity #madewithunity #unity2d #indiedev #bwdev #gamedev #indiegam