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Translating My Indie Game! (Devlog)

Lumbermill Devlog EP 41 11/17/20
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WISHLIST the game here! https://store.steampowered.com/app/1151300/Lumbermill/

This devlog covers how I've set up a localisation/translation system for my Indie Unity project, Lumbermill. I've also added personality simulations for Employee AI, a few new tents for housing and some UI improvements.

Discord: https://discord.gg/KX5rq78
Patreon: https://www.patreon.com/bwdev

Twitter (BWDev) - https://twitter.com/bwdev1
Twitter (Lumbermill) - https://twitter.com/LumbermillGame

If you're new to the channel, welcome! I'm a full time Indie Game developer working in Unity 2D. Lumbermill is my main project - a management/factory builder game, which I began work on in Feb 2019. I aim to release devlogs on that project every few weeks, so keep an eye out for those!

---- Timestamps ----

0:00 - Introduction
0:19 - Improved Tent Sprites
1:07 - Unity Tilemap
4:02 - AI Personalities
4:59 - Localization / Translation
6:32 - Bulldoze Tool & Outline Shader
7:09 - Luxury Tent
7:39 - Personality GUI
8:40 - Summary & Outro

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ThinMatrix - Programming a City-Building Game From Scratch!
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Dani - I Made Among Us, but it's 3D
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1 YEAR of Unity Game Development in 10 Minutes https://www.youtube.com/watch?v=vLsbaEwqiG