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Gliding towards our Enemies // DEVLOG #7

Devlog Series | N64 Inspired Adventure Game EP 6 04/24/23
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After an eventful Devlog 6 I keep working on some more ideas, I discuss HUD designs as well as the collectibles on the planets you’ll be able to find. We then begin to build our first enemy creature that you’ll encounter on Planet 1 and even get them in-game, moving around and attacking.

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🔖 Chapters:
00:00 - Intro
00:46 - YouTube Memberships & Super Thanks
01:57 - Devlog 6 Recap
02:45 - Crashsite Showcase
05:26 - A new mechanic?
06:12 - Implementing gliding
06:55 - Imagining how the HUD could look in the future
09:46 - What you’ll be collecting
13:05 - Creating our first enemy creature
15:06 - Showcasing the finished creature
17:40 - Importing the creature
18:37 - Adding AI to the creature
22:36 - Showcasing everything so far
29:55 - Outr