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Programming Particle Effects in my Game Engine

Devlogs: Homegrown EP 11 11/02/22
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Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. This time I'm implementing particle effects into the game!

Support the channel on Patreon and get access to the code for this game, the city-builder, and Equilinox:
https://www.patreon.com/thinmatrix

My previous game "Equilinox":
https://store.steampowered.com/app/853550/Equilinox/

You can follow the progress of the game on my social media:
Twitter: https://twitter.com/ThinMatrix
Instagram: https://www.instagram.com/thinmatrix/
Facebook: https://www.facebook.com/thinmatrix
Trello: https://trello.com/b/W3zkIJTM/farm

Email: thinmatrix@gmail.com

Background music by Jamal Green:
https://open.spotify.com/artist/50jTMgIPZrjKFgHbCvoeRt?si=Z-xfUXEXQCuGdGRy7qf9Ug&dl_branch=1

Outro music by Dannek Studio:
https://www.youtube.com/user/DannekStudio

#devlog #Homegrow