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1 Day in the Life of an Indie Game Developer

Will You Snail? - Full Development. EP 4 05/12/18
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I worked on my indie game "Will you Snail?" today. This devlog shows some behind the scenes footage how an aspiring game developer like me spends an entire day of game dev.

The day was completely filled with bug-fixing and other polishing tasks. Really feel like I brought the game to the next level! The enemy AI has a new character representation now, has new voice lines and there are some new particle effects.

Trying to become an indie developer is still super fun and exciting and so is vlogging. Developing the code structure and all of the little gameplay details for your game is just awesome when you see the results at the end of the day.

If you had one entire day for indie game development, how would you spend it? Would you work on the sounds, the story, the visuals, the enemies, build new content and levels, do some marketing for your game, create some 2D sprites or 3D models? What would you do and how many breaks would you take? Let me know. :