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Why your GAME ICON is CRITICAL | DevLog #9

Making of - Par for the Dungeon EP 8 11/21/22
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As we get the game to a more-and-more playable state we need to spend some time creating marketing materials, including the games icon and splash screen. Not only does it help pitch the game to potential partners, but as we begin sending out test builds it helps add a level of polish when individuals download your demo version and a nice adaptive icon show up. Join us as Shae and Josh walkthrough the process involved in bringing these marketing materials to life!

Check out our last game Farm Punks:
Apple - https://apps.apple.com/ca/app/farm-punks/id1458777984
Google Play Store - https://play.google.com/store/apps/details?id=com.noodlecake.farmpunks&hl=en_CA&gl=US

----- Contents of this Video ---------------------
00:00 - Introduction
01:35 - The Birth of an Icon
05:56 - Creating a Title Screen
12:35 - Building 3D Title Screen in Unity
14:12 - Whats Nex