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Games Take a LONG TIME to Make | DevLog #7

Making of - Par for the Dungeon EP 7 11/16/22
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We're back! The art, design and technical teams have been super focused working towards the goal of finalizing world 1. We've made incredible progress completing art passes on all 27 holes, refined our UI, and begun adding in VFX. There is a lot of new content to share, and we can't wait to show you the final look of World 1!

Check out our last game Farm Punks:
Apple - https://apps.apple.com/ca/app/farm-punks/id1458777984
Google Play Store - https://play.google.com/store/apps/details?id=com.noodlecake.farmpunks&hl=en_CA&gl=US

----- Contents of this Video ---------------------
00:00 - Introduction
00:24 - We've Been Busy
01:13 - Art Pass with Jess
02:18 - Art Pass with Kamilla
03:26 - Wires & Interactions with Cody
04:32 - VFX Implementation with Shae
05:48 - Building Shadows with Josh
07:07 - Shadow Tool Discussion
09:34 - Arrow Animations with Joe
10:28 - Level Select UI with Ben
12:09 - What We're up to Next

#gamedev #indiegame #unity3d #madewithunity #indiedev #unity2d #gamedevelopment #unity #sleepinggiant #golf #rp