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PixelOver 0.17.1 RC 1 - Bone System Improvements

PixelOver EP 53 05/15/25
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Read the original post on Itch

Hello! Here is a first release candidate version for an improvement of the bones system and mesh deformation.
Please note that pre-release versions may be unstable.

How to access pre-release versions



Steam page

(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

Changes

Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.
Multi-selection now allowed for bone weights.
Improved display for selected bones and weight points.

Bug fixes

Bug Reference
Fixed loaded animation tracks with incorrect interpolation. Link
Fixed disappearing image when using the back option on depth displacement. Link
Fixed line display when using tiled mode. Link
Fixed incorrect pixel/meter scale in sub-3D layers. Link
Fixed denoise usage on a layer with a sub-3D layer. Link
Fixed crash and synchronization issues when using multi-selection. (Not Reported)


If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!