Hello! Here is a second release candidate version for an improvement of the bones system and mesh deformation.
Please note that pre-release versions may be unstable.
(RC1 -> RC2) Rewrote bones auto weight. Better weight map computation and bone area influence. Also for separated polygons affect in priority bone in their area.
Before:
After:
Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.
Multi-selection now allowed for bone weights.
Improved display for selected bones and weight points.
Bug fixes
Bug
Reference
(RC1 -> RC2) Fixed drawn image disappear when scaling.