| Bug |
Reference |
| (RC2 to Stable) Fixed an issue when a point is close to the bone (weight was incorrectly computed). |
(Not Reported) |
| (RC2 to Stable) Fixed the Mesh GUI not refreshing properly when resizing the panels. |
(Not Reported) |
| (RC2 to Stable) Fixed an issue where some frames could be skipped during export because the process moved to the next frame before computation was complete. |
(Reported by DM) |
| (RC2 to Stable) Fixed particles being incorrectly multiplied by a factor of 100 when animated. |
Link |
| (RC2 to Stable) Input attributes are now correctly synchronized between the object panel and the animation panel. |
Link |
| (RC2 to Stable) Fixed a crash when copying a selection in drawing mode. |
(Not Reported) |
| (RC2 to Stable) Fixed 3D particle refresh issues (especially for images). |
(Not Reported) |
| (RC2 to Stable) Fixed a crash related to gradients. |
(Not Reported) |
| (RC2 to Stable) Fixed incorrect color brightness multiplication when using denoising on transparent colors. |
(Not Reported) |
| (RC1 to RC2) Fixed drawn image disappearing when scaling. |
Link |
| (RC1 to RC2) Fixed multi-key selection between tracks and optimized track selection. |
Link |
| (RC1 to RC2) Fixed missing images from MTL. |
Link |
| (RC1 to RC2) Re-added the lost ability to move bones with arrow keys. |
Link |
| (RC1 to RC2) Fixed drawing selection synchronization. |
(Not Reported) |
| (RC1 to RC2) Fixed incorrect transform with the GUI bone tool in rest mode. |
(Not Reported) |
| Fixed loaded animation tracks with incorrect interpolation. |
Link |
| Fixed disappearing image when using the back option on depth displacement. |
Link |
| Fixed line display when using tiled mode. |
Link |
| Fixed incorrect pixel/meter scale in sub-3D layers. |
Link |
| Fixed denoise usage on a layer with a sub-3D layer. |
Link |
| Fixed crash and synchronization issues when using multi-selection. |
(Not Reported) |