- Wars on the same settlements start with longer gaps, allowing more breathing room to recover.
Fixed
- Fixed an issue that could cause crashes after many world generation attempts. - Fixed a rare crash in history simulation related to food consumption. - Fixed a rare crash related to the selection of dead beings. - Fixed a rare crash when upgrading settlement. - Fixed a rare crash related to army movement speed calculation. - Families without buildings and members are not displayed on the Settlement Management screen. - Swapped some occupations in multiple buildings in player settlements.