Hello! Here is a pre-release to introduce a rework of the canvas and the export. Please note that pre-release versions may be unstable.
Also, you may see that there are fewer updates than usual, it's because the software is currently being migrated to the next major version of the engine used (Godot Engine 4).
Rework of the canvas to make it more intuitive.
This changed the shader effects a bit, introducing a size for tiled mode. But the shader effects will need a rework in a future update to make them more flexible and easy to use.
No more export area annoying rectangle when it's set on auto.
Easy to set export area manually.
New way to resize the canvas option in the toolbar with the "C" key as a shortcut by default.