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PixelOver 0.17 Alpha 1 - Godot Engine 4 Migration

PixelOver EP 47 12/31/24
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Read the original post on Itch

Hello! Here is an alpha version of a huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4.
Most of the work was to migrate the current software with the existing features. However, through the pre-releases, new functionalities will be added to encourage you to test it.
Please note that pre-release versions may be unstable, especially alpha ones.

How to access pre-release versions



Steam page

(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

New features

Allow parent-child layers.

And multiple layers to be a clipping mask under one layer.

More new features will be added in the upcoming pre-releases...

Changes

Dialogs are now using sub-windows, which will allow floating panels in the future.

Bug fixes

Bug Reference
Now attempt to load project and shader files, even if they contain errors, rather than completely failing and only displaying an error message. Link


If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!