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PixelOver 0.15.1 - Inverse Kinematics 3D

PixelOver EP 40 03/28/24
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Read the original post on Itch

Hello, this update adds inverse kinematics chain constraint for 3D bones and more.

Steam page

(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

New features

Inverse kinematics chain constraint for 3D bones
With the option to add a pole target to control the chain bending direction.

Changes

Added Portuguese and Russian languages, thanks to wu0lss4j and Stripes.
If you want to help with the translation, PixelOver has a Crowdin project : https://crowdin.com/project/pixelover
Added animation default parameters in global settings.

Bug fixes

Bug Ref
Fixed Blender link for MacOS. (By email)
Fixed MTL image loading when opened from a PixelOver project. Link
Fixed 2D mesh editing. Link
Fixed 3D material external resynchronization. Link
Fixed IK resynchronization. Link
Fixed toggle favorite file and folder on the home page. (Not reported)

Roadmap for 2024

Animation
Edit 3D bones animation.
Ability to save and load animations.
Tools and Objects
Particle systems.
Fluids.
2D and 3D text objects.
2D lights with support of normal and depth maps.
Pixelation and Effects
More available effects with a tool to place them easily.
More pixel-art oriented resampler.
Importation & Export
Import Aseprite and PSD 2D formats.
Application
Better favorite system with previews for shaders, palettes, dithering, ...
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!