Another civilization rises in the Boreal Forests of our procedural worlds - Mushmen. They live in an underground network of caves and come with new bows, clothing options, and usable items.
Here's the full changelog for today's update:
Added
- New civilization: Mushmen. - 15 new items and recipes for Adventuring, Agriculture, Carpentry, Construction and Tailoring. - Added scrolling to Building Menu.
Changed
- All Reptilions have train conversation option.
Fixed
- Multiple GUI fixes and improvements for 1600x900 resolution. - Few GUI fixes for 2560x1600 resolution. - Stackable craftable items like arrows don't lose used resources when stashing. - Fixed Medusa's Garden missing z-2 level. - Fixed Trail of Flame ability. - Fixed Nettle Seedling growth timer. - Fixed Move Speed and Magic Power stacking improperly when upgrading items. - Fixed attack speed summary in crafting outcome preview. - Fixed missing dialogues for settlement beings.
Modding
- Fixed crash related to editing Explosion ability. - Custom spritesheet correctly shows in Ability Maker. - Moved amplifier backgrounds to a separate spritesheet.
Have fun, Artur
Edit hotfix v0.6.5.1:
- Fixed crash related to stash - Fixed modded ability icons on the Skills Screen.