This time I'm tackling some of the pending major bugs reported on Discord. Unless some significant issues need addressing, we'll return to weekly Thursday updates from here.
Changed
- When asking for trainers nearby, the tracking ping is set on specific NPC instead of their assigned building. - True damage turns into Physical when hitting a non-being entity. - Bone Axe moved to milestone level 16 of Weaponsmithing and increased the magic ingredient slots to 2.
Fixed
- Added missing workbenches to Human Toolmakers. - Reduced memory usage in larger regions, improving stability. - Fixed an issue where purchased resources would remove available resources of the same type in the stash. - Fixed too many starting bread spawning. - Fixed Hell amplifier range display in the tooltip. - Fixed an issue that would rarely make special locations not spawn. - Fixed a very rare crash caused by infinitely recreating family during history simulation.
Modding
- Added passive property "disable_consumer" that can disable both hunger and thirst. - Fixed scroll in the Data Tables Abilities section. - Fixed crash related to Map Editor.