Devlogs
Login

Soulash 2 Hotfix v0.5.0.6

Soulash 2 EP 17 12/09/23
Login to Follow
Read the original post on Itch

Changed

- NPCs no longer gain experience while fulfilling orders for crafting and upgrades, they continue to progress during history simulation.
- Changed True Damage amplifier icon.
- Increased the size of starvation/dehydration on resource bars to be more visible.
- Added Cotton Cloth to level 1 Tailoring.

Fixed

- Fixed a few random special location crashes related to missing maps.
- Fixed Ogre and Ice Witch's corpse salvaging always to provide a single bone.
- Replaced Raw Leather with Plain Leather production in the Ranch buildings and reduced Raw Leather value to 0 to avoid spawning it in treasure chests.
- Fixed map offset in World Generation Screen to allow seeing east and north edge tiles while zoomed.
- Pond and Muddy Water cause the Wet effect when walking into them.
- Removed entities who don't offer training options from "Ask for trainers" lookup.
- Fixed scrolling in the Equipment Screen to show Holy Resistances.
- Fire Beetle Shell is stackable.
- Fixed an issue where walls would generate where they shouldn't.
- Fixed entrances to Mountain Maze.
- Fixed an issue related to cobwebs that would cause an inability to turn around after the immobilize effect ended.
- Fixed a case where a family split during history simulation would cause the player character's surname to change.
- Enemies that vanish also hide their health bar.
- Enemies with throwing weapons now use them more often.
- Fixed an issue that could cause stackable liquids like Milk to have reduced capacity to 0.
- Fixed ponds sometimes spawning on top of collidable tiles.