Thank you all for the incredible reception! Please keep sharing the demo with your friends and on social channels so we can have a great start of EA in December!
Here's the changelog for today's patch:
Added
- Linen recipe to Tailoring level 4. - When asking NPCs for directions the confirmation shows that the marker is on the minimap.
Changed
- Changed recipe on level 9 tailoring - Nettle Thread + Cactus Fibers. - Moving with WASD doesn't add extra rotations.
Fixed
- Fixed crash related to Rabbit attacks. - Fixed crash related to attempting to attack already killed enemy with a secondary weapon. - Fixed crash related to ordering from beings out of settlements. - Fixed crash related to world removal. - Fixed crash related to swapping recipes while resources were already selected. - Fixed crash when using non-resources as magic ingredients for upgrading items. - Fixed crash related to portrait selection when creating a new player character. - Fixed orders list jammed queue issue and overflowing orders out of the box. - Fixed the issue that caused the volume of biome-related music to not change for the currently playing track. - Disabled progress history button after it gets incorrectly enabled. - Fixed an issue that caused skills on level 1 not to persist their level value. - The player character doesn't display occupation anymore. - Filling container action doesn't walk the character into the water anymore. - Change the color of the Animal Sighting location to be visible on the minimap black background. - Unlocked the 'b' key for KeyMap use. - Fixed the Cook property disappearing on Meat after reloading the game. - Fixed an issue that caused the player character to spawn on the edge of the map when entering some human settlements.