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PixelOver 0.15 - 3D bones animation

PixelOver EP 39 02/14/24
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Read the original post on Itch

Hello! This major update introduces 3D bone object and the ability to edit bones poses for imported 3D models.

A step-by-step tutorial is available here for this new feature.

Steam page

(For itch.io users, you can get a Steam key on the download page)

Roadmap and news

Documentation and tutorials

New features

3D Bones
Added 3D bone object.
Added an option in the 3D scene to modify the bones poses.
Added a rotation gizmo for 3D layers. Layers can also be rotated using "shift+middle click" shortcut.

Changes

Translations are now managed in a Crowdin project : https://crowdin.com/project/pixelover
Added meter/pixel scale in the project settings.
Improved a lot the performances especially for parent-child relations.
Added rotation gizmo for 3D layer. Layer also can be rotated with "shift+middle click" shortcut.
The main button is now automatically focused in dialogs and focused buttons have now a distinct visual.
Improved exported animation input chooser (All, current or pick).
Added the ability to paste images and other resources into the palette input.

Bug fixes

Bug Ref
Fixed multi-select 3D rotation.

Roadmap for 2024

Animation

Edit 3D bones animation.
Ability to save and load animations.
Tools and Objects
Particle systems.
Fluids.
2D and 3D text objects.
2D lights with support of normal and depth maps.
Pixelation and Effects
More available effects with a tool to place them easily.
More pixel-art oriented resampler.
Importation & Export
Import Aseprite and PSD 2D formats.
Application
Better favorite system with previews for shaders, palettes, dithering, ...
Lighter project type. To batch pixelates files without any transformation.
Available features but could be improved.
New available features added with this version.

If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!